Moving objects in TS is the most frequently used function when modeling
structures. The majority of moving operations are done by simply moving
an object from a point to another, employing the Ctrl+M hotkey combination.
But there are several additional moving tools. Getting to the main menu
bar, "Edit" tab, in the drop-down list you can see all the options
under the “Move Special” tab. Also, it is possible to
access the list of tools in the right-click menu.
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Go to the context menu by selecting an object and making a right-click
on it.
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Let’s investigate all the “Move Special” tools in detail.
The simple moving from the initial point to the destination point is generally
the most frequently used function. You can access the tool at the Main
menu “Edit” tab, but it is more convenient using the Ctrl+M
hotkey combination.
Below you can see the “Move” tool is located at the main menu
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Let’s examine the tool’s functionality in detail. Thus create
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Move the plate at 1000mm vertically by selecting the edge points of the
Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Select the object to be moved.
Enable the “Move” tool by using the Ctrl+M key combination.
Indicate the first( initial) point by a left-click on it.
Indicate the second (destination) point by a left-click on the view.
To disable the “Move” tool, press the Esc key.
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Note that it is, actually, of no importance if the points are selected
at the object’s body, as the “Move” tool requires indicating
only the moving direction and the distance value.
The distance value can be introduced from the keyboard. Try this out
The algorithm for using the “Move” tool by setting up the
Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Select the objects to be moved.
Enable the “Move” tool by using the Ctrl+M key combination.
Indicate the first( initial) point by a left click on the axis.
Set the moving direction by the mouse cursor and type in the distance
value from the keyboard. It will get inserted into the dialog box that
appeared.
Press the “Ok” button.
To disable the “Move” tool, press the Esc key.
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Move the plate by indicating the points at any place of the view.
Make sure that the snapping type (v 21.1
) / (v 2021
) is switched on. Refer to the below while operating:
The “Move Linear” tool allows shifting objects of various
types at a definite distance along the axes X, Y, Z. Let’s examine
this tool in detail.
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Option 1
-setting up the coordinates by the mouse cursor during “Move-Linear”
operation
Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Select the objects to be moved.
Enable the “Move Linear” tool.
Indicate the first( initial) point.
Indicate the second point or set the moving direction by the mouse cursor
and type in the distance value from the keyboard.
Press the “Move” button.
To disable the “Move Linear” tool, press the Esc key.
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Note that at the “Move-Linear” dialog window you can introduce
the offset value into the respective axes fields. The value can be both
positive and negative. You can move the object along the axes, in various
directions, and each time you can check yourself referring to the right
bottom corner of the view symbol.
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Make sure you press the “Move” button upon setting up the
move linear parameters values.
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To set up a new moving direction, press on the “Pick” button
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Thus the coordinates got inserted into the “Move-Linear” menu.
The field values are not necessarily whole numbers, as they depend on the
shifting angle.
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If the shifting angle has to be of a definite value, proceed to the below
To test this method out, first of all, create a beam with an inclination
Make sure all operations are canceled or press the Esc key.
Use the Ctrl+P key combination to go to the view plane.
Activate the Orthogonal regime.
Select the “Beam” tool.
Indicate the first(starting) point of the beam.
Set the beam direction by the mouse cursor.
Type in the beam length value from the keyboard and indicate the symbol
“<” followed by the angle value of 45 grades.
Press the “Ok” button.
To disable the “Beam” tool, press the Esc key.
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As a result you will get a beam set up at a definite angle to the
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The object angles can be of various grade values. Now, delete the
beam.
Exercise moving the column at the angle of 225 degrees. Press on
Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Enable the Orthogonal regime.
Enable the “Move-Linear” tool and press the “Pick”
button.
Indicate the first (starting) point.
Set the direction by the mouse cursor.
Type in the distance value from the keyboard and the angle value of 225
grades (“1000<225).
Press the “Ok” button.
TS automatically calculates coordinates by the axes X and Y.
Pressing the “Move” button shifts the object at 1000mm into
the direction required.
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The repeatedly pressing the “Move” button keeps on shifting
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Option 2
bases on typing in the offset values from the keyboard into
the “Move-Linear” dialog window, without using the mouse cursor.
It works similarly to the 1st option, as we ignore the mouse cursor and
directly type in the required coordinates.
Let’s move the column at 500 mm by the X-axis. Enable the “Move-Linear”
tool. Type the value of 500 mm into the X-axis field, leaving the other
field values equal to 0. Make sure that the object (column) is selected
and press the “Move” button.
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This tool is applicable for moving objects of various types. Exercise
moving linearly various objects by yourself.
This tool rotates the objects at a predefined angle around an axis. It
Option 1
- rotation around a point ( around the Z-axis).
Option 2
- rotation around an axis specified by two arbitrary points.
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To examine the tool, create a beam of 1000 mm length.
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Move the beam horizontally to the right at 1000 mm by using the Ctrl+M
hotkey combination.
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Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Select the object to be moved.
Enable the “Move Special Rotate” tool.
By a left-click, select the first point indicating the rotation center
(axes intersection point).
Type the rotation angle value of 30 degrees into the “Move-Rotate”
menu "Angle" field.
Press the “Move” button.
To disable the “Move Special - Rotate” tool, press the Esc
key.
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Repeatedly press the “Move” button until the beam gets into
its initial position passing the full circle of 360 degrees. If the rotation
center is indicated in a wrong way, close the “Move-Rotate”
dialog window and re-enable it.
Note that in the current case study the beam’s displacement is done
around the Z-axis value.
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It is possible to set up the rotation axis by selecting two arbitrary
points of a segment around which the object will be moved.
The algorithm for moving around an arbitrary axis is as follows:
Make sure all operations are canceled or press the Esc key.
Rotate the view to see the beam end as it is shown below.
Select the object to be moved.
Enable the “Move Special- Rotate” tool.
Set up the “Around” parameter value to “Line”.
By a left-click, select the first point of the rotation axis.
By a left-click, select the second point of the rotation axis.
Type the rotation angle value of 30 degrees into the “Move-Rotate”
menu "Angle" field.
Press the “Move” button.
To disable the “Move Special - Rotate” tool, press the Esc
key.
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Make sure that the beam is selected and keep on pressing the “Move”
The "Move Special- Mirror" creates a completely different object,
despite the "Move Special-Rotate", as right and left hands are
never the same.
To get a mirrored object, it is necessary to first of all define
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Create a plate with the dimensions as it is shown below:
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The algorithm for executing the “Move Special- Mirror” operations:
Make sure all operations are canceled or press the Esc key.
Use the Ctrl +P key combination to go to the view plane.
Make sure that the Z-axis is perpendicular to the eye gaze direction.
Select the object to be moved.
Enable the “Move Special - Mirror” tool.
By a left-click, select the first point of the symmetry axis.
By a left-click, select the second point of the symmetry axis.
Press the “Move” button.
To disable the “Move Special - Mirror” tool, press the Esc
key.
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Thus we got a new mirrored object.
A repeated pressing of the “Move” button each time creates
a new-handed object.
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As a summary, let’s note that the “ Move Special- Mirror”
It is like an open book, with a picture on its page and the picture’s
imprint at the other page, where the binding is the symmetry axis, but
the work plane is the plane the book lays at.
We will get back to the work plane topic in the following chapters, meanwhile,
keep in mind that the work plane is to be arranged in the way the Z-axis
is perpendicular to the eye gaze direction.
This tool executes an object displacement to the new coordinates as well
as simultaneously rotating it about all the axes. Using this tool requires
a high precision and attentiveness grade, as it requires continually selecting
a lot of points: coordinates from where to move an object, and the coordinates
to where to move an object.
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Let’s examine this tool by creating a column and a steel plate on
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The algorithm for moving an object to another plane is as follows:
Make sure all operations are canceled or press the Esc key.
Rotate the view in the way shown below.
Select the object to be moved.
Enable the “Move Special - To another plane” tool.
Select the first point, indicating the origin of the coordinates, from
where the object is to be moved.
Select the second point, indicating the direction along the X-axis of
the object’s local coordinate system, from where the object is to
be moved.
Select the third point, indicating direction along the Y-axis of the object’s
local coordinate system, from where the object is to be moved.
Select the fourth point, indicating the origin of the coordinates, to
where the object is to be moved.
Select the fifth point, indicating the direction along the X-axis of the
new coordinate system to where the object will get moved.
Select the sixth point indicating the direction along the Y-axis
of the new coordinate system to where the object will get moved.
To disable the “Move Special - To another plane” tool, press
the Esc key.
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Compare your results to those presented below:
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Exercise moving the plate to its initial position by using the “Move
Special- To another plane” tool.
This tool allows you to move an object entity from one object to another.
In other words, an object is moved from one local system of coordinates
to another with the respect to the axial distances.
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Let’s examine this tool in practice. Thus make sure
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Create new beams between the axes 1 - 2 and A - B.
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Select the beams and move them from a column to another, by using the
“Move Special - To another object” tool, thus indicating not
the coordinates, but the objects determined by their local coordinates.
The algorithm for using the “ Move Special- To another object”
Make sure all operations are canceled or press the Esc key.
Select the objects to be moved.
Enable the “Move Special - To another object” tool.
Select the object from which the beams will get moved (column located
at the intersection of axes A and 1).
Select the object to which the beams will get moved (any column at the
work plane).
To disable the “Move Special - To another object” tool, press
the Esc key.
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Exercise applying the “Move Special- To another object” tool